× The internal search function is temporarily non-functional. The current search engine is no longer viable and we are researching alternatives.
As a stop gap measure, we are using Google's custom search engine service.
If you know of an easy to use, open source, search engine ... please contact support@midrange.com.


  • Subject: RE: CRTBNDRPG (v4r4)
  • From: Jon.Paris@xxxxxx
  • Date: Sat, 3 Jun 2000 05:01:27 -0400



 >> I originally made because my version of SEU does not recognise the
Option(*NODEBUGIO) and was tired of having to tell it to not return to source
editing (because of the error)

Another good reason to use /COPY in your source for the H spec.  SEU only barfs
when you enter/edit the actual H spec.  It also has the added advantage of
allowing you to add program specific H spec entries in the source after the
/COPY - the additional entries are added to the spec.

Those of you who use the data areas would be well advised to switch since the
minute you add a single H-spec to a source the compiler will ignore the data
area.  With new compiler options being added to the H-spec with each release
this becomes increasingly important if you want to avoid "accidents".


+---
| This is the RPG/400 Mailing List!
| To submit a new message, send your mail to RPG400-L@midrange.com.
| To subscribe to this list send email to RPG400-L-SUB@midrange.com.
| To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com.
| Questions should be directed to the list owner/operator: david@midrange.com
+---

As an Amazon Associate we earn from qualifying purchases.

This thread ...


Follow On AppleNews
Return to Archive home page | Return to MIDRANGE.COM home page

This mailing list archive is Copyright 1997-2024 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].

Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.