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  • Subject: Re: Another neat idea (well I think it is anyway)
  • From: "Eric N. Wilson" <doulos1@xxxxxxxx>
  • Date: Sun, 24 Oct 1999 01:16:55 -0700

No I hadn't thought of that. What a wonderful idea! Now all I need is time
:-)

______________________________________________
Eric N. Wilson
President
Doulos Software & Computer Services
2913 N Alder St
Tacoma WA 98407


----- Original Message -----
From: Larry Paque <larry@scjins.com>
To: <RPG400-L@midrange.com>
Sent: Wednesday, October 20, 1999 8:37 AM
Subject: RE: Another neat idea (well I think it is anyway)


> I like the idea.
> Meanwhile -
> Have you considered writing it yourself?  In V4R4, SEU supports exit
points
> that can be accessed from line commands and from F7/F8.
>
> Larry Paque
> larry@scjins.com
>
> -----Original Message-----
> From: Eric N. Wilson [mailto:doulos1@home.com]
> Sent: Tuesday, October 19, 1999 6:58 PM
> To: RPG400-L@midrange.com
> Subject: Another neat idea (well I think it is anyway)
>
>
> Hello everyone
>
> You may remember that a while back I put forth an idea for SEU to be able
to
> do prompting for prototype parameters.
> Since the idea of dynamically building prototype prompts did not go
over...
> How about a prototype object similar to the *CMD object whose sole purpose
> is to provide parameter prompting in RPG (Which in CL I think is the most
> wonderful invention ever!)
>
> What do you all think. I especially would like to hear with the people who
> normally disagree with me :-)
>
> Thanks
> Eric
>
> ______________________________________________
> Eric N. Wilson
> President
> Doulos Software & Computer Services
> 2913 N Alder St
> Tacoma WA 98407
>
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