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  • Subject: RE: Debugging RPT's
  • From: Ragnar Torfi Geirsson <Rato@xxxxxxx>
  • Date: Tue, 13 Jul 1999 20:44:10 -0000

Ravindra:

The trick is to "explode" the RPT member into a new one of type RPG.  In the
process the content of /copy members are included, and the whole member then
resequenced in Specification order.

When RPT programs are compiled this is done in qtemp library from wich the
actual program is created.  

So; 
Create a new source physical file;

CRTSRCPF MYLIB/MYRPGSRC


run the autocreate part of the compile:

CRTRPTPGM PGM(QTEMP/MYPGM) SRCMBR(MYPGM) RPTOPT(*NOCOMPILE)
OUTFILE(MYLIB/MYRPGSRC) OUTMBR(MYPGM) 

The rptopt(*nocompile) will skip the actual compile, so this is a very quick
operation.


Do the actual debug.
STRISDB PGM(MYLIB/MYPGM) SRCMBR(MYPGM) SRCF(MYLIB/MYRPGSRC)

When the debugger starts it will complain about the program create date and
the source date not being the same.  If you are using the same source you
created the program from, you will be o.k.


Good luck

Ragnar Torfi Geirsson
Reykjavik, Iceland



> -----Original Message-----
> From: my 401 [SMTP:my401@hotmail.com]
> Sent: 13. júlí 1999 18:25
> To:   RPG400-L@midrange.com
> Subject:      Debugging RPT's
> 
> Hi,
>         I got some Programs of type RPT & i need to debug them. Can
> anybody 
> help me by giving the info as how to debug these things?
> 
> Thanks,
> Ravindra
> 
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