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  • Subject: RE: Module references
  • From: "Stone, Brad V (TC)" <bvstone@xxxxxxxxxxxxxx>
  • Date: Wed, 3 Feb 1999 12:56:49 -0600

That all depends on how many, and how your Binding Directories were set up
in the first place.  Anyhow, I always comment the AG and BD in the program
for this reason.  If we didn't have to compile to V3R2 (many plants on a
rance of OSs), it would simply be an H-Spec.

Bradley V. Stone
Taylor Corporation - OASIS Programmer/Analyst   
bvstone@taylorcorp.com


> -----Original Message-----
> From: Buck Calabro/commsoft [SMTP:mcalabro@commsoft.net]
> Sent: Tuesday, February 02, 1999 12:00 PM
> To:   RPG400-L@midrange.com
> Subject:      RE: Module references
> 
> On 02/02/99 09:10:00 AM "Stone, Brad V (TC)"  wrote:
> 
> >What would be the purpose of seeing what Binding Directory was used
> during
> >complilation?  The BD is only used during compile time, and could change
> >after your compile (ie you could add or remove SPs and MODs from/to it). 
> 
> Without knowing what *BNDDIR was used to compile a program, it's no fun 
> trying to re-compile it. 
> 
> Buck Calabro
> CommSoft, Albany, NY
> mailto:mcalabro@commsoft.net
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