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Re: Event-based actions



fixed

Hi, Booth:

I think it would help if you could attempt to describe what problem you are trying to solve, or what you are trying to accomplish. In other words, what are your goals or objectives.

Thanks,

Mark S. Waterbury

> On 9/2/2012 8:38 PM, Booth Martin wrote:
This seems simple enough yet I am stumbling all over the school yard
with it.

This has to do with event-based actions versus waiting for the Enter key
to be pressed or for a timer to run out..

This is a fairly simplistic case, but it should serve to demonstrate the
problem I am trying to solve.

Lets say a desktop gadget displays the local temperature. When the
temperature changes, the gadget changes the display. As I understand
it, this is accomplished by a "listener" that "listens" for a
temperature change event from the mother ship. It is not a timer that
periodically checks to see what the temperature is. When the listener
hears that the temperature has changed, it alerts the desktop gadget and
my desktop display shows the new temperature. As I said, this is a
simplistic case.

So, in midrange world, how do I mimic the behavior of a listener and of
events?

This may not be well presented. For that I apologize. Of course, if I
understood the issue better I probably would also know the answer,
right? ;) If you have questions, please ask. That may help me
explain my issue better.











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