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Tom Liotta wrote:

Minor note (and question for the list)... I haven't actually tried it, but is there any technical reason sprintf() couldn't also be used in ILE RPG?


You could use sprintf(). I assume you're thinking of %x, but %x only works with integers, so you could only do 4 bytes at a time.

Here's one reason not to use sprintf in RPG or anywhere: There's no way to tell sprintf() how long your buffer is, so you just have to make sure it's big enough. Also (this is no big deal), sprintf() adds a null-terminator, so you have to allow a byte for it, and (usually) remove it somehow.

Here's an example of using sprintf to get the hex value of an integer. It displays 0001e240.

H bnddir('QC2LE')
D sprintf         pr              *   extproc('sprintf')
D   buf                           *   value
D   template                      *   value options(*string)
D   val                         10i 0 value options(*nopass)
 * I know, buf could be just 9 bytes ...
D buf             s            100a
D hexval          s              8a
 /free
    sprintf(%addr(buf) : '%8.8x' : 123456);
    hexval = %str(%addr(buf));
    dsply hexval;
    *inlr = '1';



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