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Not sure if these are what you're looking for. I got these from the Dynamic
Screen Manager header at QSYSINC/H(QSNAPI).

#define QSN_NO_SA               0x00
#define QSN_SA_NORM             0x20
#define QSN_SA_CS               0x30
#define QSN_SA_BL               0x28
#define QSN_SA_UL               0x24
#define QSN_SA_HI               0x22
#define QSN_SA_RI               0x21
#define QSN_SA_ND               0x27
                                    
#define QSN_SA_GRN              0x20
#define QSN_SA_GRN_RI           0x21
#define QSN_SA_BL               0x28
#define QSN_SA_UL               0x24
#define QSN_SA_HI               0x22
#define QSN_SA_RI               0x21
#define QSN_SA_ND               0x27
                                    
#define QSN_SA_GRN              0x20
#define QSN_SA_GRN_RI           0x21
#define QSN_SA_WHT              0x22
#define QSN_SA_WHT_RI           0x23
#define QSN_SA_GRN_UL           0x24
#define QSN_SA_GRN_UL_RI        0x25
#define QSN_SA_WHT_UL           0x26
#define QSN_SA_RED              0x28
#define QSN_SA_RED_RI           0x29
#define QSN_SA_RED_BL           0x2A
#define QSN_SA_RED_RI_BL        0x2B
#define QSN_SA_WHT_RI           0x23
#define QSN_SA_GRN_UL           0x24
#define QSN_SA_GRN_UL_RI        0x25
#define QSN_SA_WHT_UL           0x26
#define QSN_SA_RED              0x28
#define QSN_SA_RED_RI           0x29
#define QSN_SA_RED_BL           0x2A
#define QSN_SA_RED_RI_BL        0x2B
#define QSN_SA_RED_UL           0x2C
#define QSN_SA_RED_UL_RI        0x2D
#define QSN_SA_RED_UL_BL        0x2E
#define QSN_SA_ND_2F            0x2F
#define QSN_SA_TRQ_CS           0x30
#define QSN_SA_TRQ_CS_RI        0x31
#define QSN_SA_YLW_CS           0x32
#define QSN_SA_YLW_CS_RI        0x33
#define QSN_SA_TRQ_UL           0x34
#define QSN_SA_RED_UL_RI        0x2D
#define QSN_SA_RED_UL_BL        0x2E
#define QSN_SA_ND_2F            0x2F
#define QSN_SA_TRQ_CS           0x30
#define QSN_SA_TRQ_CS_RI        0x31
#define QSN_SA_YLW_CS           0x32
#define QSN_SA_YLW_CS_RI        0x33
#define QSN_SA_TRQ_UL           0x34
#define QSN_SA_TRQ_UL_RI        0x35
#define QSN_SA_YLW_UL           0x36
#define QSN_SA_ND_37            0x37
#define QSN_SA_PNK              0x38
#define QSN_SA_PNK_RI           0x39
#define QSN_SA_BLU              0x3A
#define QSN_SA_BLU_RI           0x3B
#define QSN_SA_PNK_UL           0x3C
#define QSN_SA_PNK_UL_RI        0x3D
#define QSN_SA_YLW_UL           0x36
#define QSN_SA_ND_37            0x37
#define QSN_SA_PNK              0x38
#define QSN_SA_PNK_RI           0x39
#define QSN_SA_BLU              0x3A
#define QSN_SA_BLU_RI           0x3B
#define QSN_SA_PNK_UL           0x3C
#define QSN_SA_PNK_UL_RI        0x3D
#define QSN_SA_BLU_UL           0x3E
#define QSN_SA_ND_3F            0x3F

------------------------------
date: Mon, 19 Apr 2004 11:53:51 -0500
from: rob@xxxxxxxxx
subject: Hex codes for color

What are the various hex codes for red, white, blinking, reverse image, 
etc?

I want to bury these in a MSGF.

Rob Berendt
-- 

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