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Hi,

We use a 3-library system: one for sources, one for objects and one for
data.

Considering that the sources and objects in a production environment
normally don't change, we only do a *changed backup of these libraries,
whereas the data library is saved completely every day.

About the sources, I can give you the standard reply: _it depends_.

If you have an application with hundreds of objects, files and programs, it
tends to get complicated if everything is in one single source file.  Plus
you can't have duplicate names for members.

Just my opinion of course.

HTH,

Peter Colpaert
Application Developer

Honda Europe NV
Langerbruggestraat 104
B-9000 GENT
Belgium
Peter.Colpaert@honda-eu.com
Tel: +32 9 2501 334
Fax: +32 9 2501 231
----------
Yoda of Borg are we: Futile is resistance. Assimilate you, we will.
----------




"Rusty Luse" <rluse@cronus.cc>@midrange.com on 03/10/2002 16:14:51
Please respond to midrange-l@midrange.com
Sent by:  midrange-l-admin@midrange.com

To:   <midrange-l@midrange.com>

cc:

Subject:  Library and Source File Question



I am in the process of setting up some standards for creating libraries,
source files, objects, etc.  I have two questions that I would appreciate
some help with.

1.  Is there a major pitfall that I may encounter if I choose to setup a
library that will contain all objects for a particular application?
     This library would include all program objects and data files.  Should
I separate my data files into another "data" library?  Half of my
     coworkers think we should separate the data and objects while half
think it is easier to keep everything in one library.  What are the
     advantages and disadvantages?

2.  This question is similar to the first question except it deals with
source files.  Many of my coworkers believe that we should keep all
     of our source in one source file instead of separating them by QDDSSRC,
QCLSRC, QRPGLESRC, etc.  I prefer to separate my
     source but am not against changing if one source file is better.  Any
suggestions?


Thanks,
Rusty

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