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  • Subject: Re: SEU enhancements
  • From: MacWheel99@xxxxxxx
  • Date: Fri, 28 Jul 2000 14:19:14 EDT

Buck Calabro wrote

>  The very top things that I would love to see in SEU:
>  1) Ability to edit multiple members simultaneously
>  2) Ability to write macro commands
>  3) Ability to "undo" editing mistakes

I am still doing my programming on SEU inside PDM on green screen ... which 
V4R# will this no longer be an option & what alternative editors will I need 
to learn?

With respect to "multiple members" edited simulaneously.

A lot of the code changes I have worked with recently involve an RPG program 
that interacts with a DDS defined screen or report & I am on a multi-session 
work station.  It is a simple matter to have one session in the source code 
of the DDS screen & another session in the source code of the RPG program, so 
that as I make decisions how to do stuff, I am tweaking the code in both 
areas in concert, then when I am done ... -1- end the DDS session & 
14-compile & -2- when/if that compile is successful then 14-compile the RPG 
session so it includes the new DDS object.

With respect to "undo" mistakes.

In my reality, if I make a keying error in SEU, F5 undeletes changes on the 
current screen.  For example, I accidentally touch the field exit key and 
wipe out one or more lines of code.  F5 brings them back.

If I have previously enter keyed the oops & it is a program previously saved 
or that I am modifying, I can F15 get at earlier version of the code, or if 
do not want to save this mess, I can always F3 out of this & say No to saving 
my work, then there is the option of getting to another session & copying the 
last save elsewhere so that I can save where I am anyway & also have the 
earlier version.

We learned working with PCs that when word processing is good idea to 
periodically save our work because the platfom was unstable ... editing 
software on AS/400 what is unstable is ME ... ie I am much more likely to do 
a typo than for anything else to go wrong.  However, I am not worried about 
the typos I catch with OOPS I just noticed that my keying was disconnected 
from my brain ... what I need a better job of catching is the "typos in my 
brain" where there is some flaw in my logic that goes unnoticed until testing 
or worse, gets into production.

Mark. Lazarus wrote:

>  >What features would you like to see them include as enhancements in SEU?
>  
>    There is plenty.  A very short list:
>  
>  Split / join lines.
>  Dual editing sessions, not just browse on the 2nd session.
>  Expansion of /COPY members.
>  Copy / Move of multiple blocks (or non-contiguous individual lines) to one 
>  target location.
>  Bookmarks.
>  Copy / Move Replace line (as opposed to overlay).
>  
>    The list goes on...
>  
>    -mark

Copy / Move ... I use CC on first & last lines of a block to be copied or MM 
to move then A on line to insert this after or B to insert this before ... 
what is it you are asking for that this not do?

Bookmarks ,,, I think we would need some dictionary of places that have 
pointers.  
I have been using F & name of subroutine & 18 to get to beginning of that 
subroutine & other variations - but the technique I need to learn is ... when 
I have a copy of the compiled program in front of me ... how do I jump to a 
particular LINE # ?

Al Macintyre  ©¿©
MIS Manager Programmer & Computer Janitor of BPCS 405 CD Rel-02 running on 
AS/400 V4R3 http://www.cen-elec.com Central Industries of Indiana--->Quality 
manufacturer of wire harnesses and electrical sub-assemblies
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