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  • Subject: Re: Updated C2N and CharToNum procedures
  • From: Douglas Handy <dhandy1@xxxxxxxxxxxxx>
  • Date: Tue, 04 Jul 2000 21:53:13 -0400

Don,

>I've done many years of eco and financials sims on many languages and to
>have roundoff in the HUNDRETHS position is just unforgivable.  

Which is why one normally wants to avoid floating-point for currency
stuff (i.e., most business applications).  And when you do need to use
it, make sure you use half-adjust.  Also it seems best to isolate just
the part of the formula which uses float to just a single expression
on the EVAL, and put the result back into a packed number (with
half-adjust).  Then continue the formula in another expression.  Or
use %DECH() in the formula where needed.

I think many languages just perform the half-adjust implicitly or as a
by-product of a print formatting expression, whereas RPG makes you do
the half-adjust explicitly.

Doug
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