• Subject: EVAL opcode in RPGLE..
  • From: Rajani Chebrolu <chebro@xxxxxxxxx>
  • Date: Tue, 27 Jul 1999 10:30:54 -0700 (PDT)

Recently we have converted RPG pgms to RPGLE. As a result the ADD
statements have been replaced by EVAL statements. I have a problem with
some of  these RPGLE programs. They are crashing at the EVAL statement
due to overflow. Is there  a way to avoid crashing  and result in 
There is a compilation option for TRUNCATION, but i guess this is not
applicable to EVAL. 

Pleaseeeeee  help..

TIA .. all help is appreciated.


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