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  • Subject: Re: RPG random generator
  • From: "Steven Easton Mail" <seaston@xxxxxxxxx>
  • Date: Thu, 24 Apr 1997 23:02:31 -0500

Sounds like cycle counts to me.  For cycle counts, just figure the number
of items (or locations) to count each day.  If it is 20 / day, the first 20
will be counted today, next 20 tomarrow etc.  Create a file contains the
items (or locations) and next count date.  After the item is counted, add
say 70 days (10 weeks) to the next count date.  

If I am all wet about cycle counts, You could do a divide and add using the
time. The fractions is the random number.
 
        Starting number 222.00000
        time                    08:15:03
        formula         222.00000/08/15/03=0.6166 
                                + 08.1503 + 222.00000=230.7669          
        Random #                7669

        Starting Number 230.7669
        Time                    08:15:23
        formula         230.7669/08/15/23=0.0836
                                + 08.1523 + 230.7669=32.0028
        Random #                0028
        
Steven Easton
seaston@ionet.net

----------
> From: Dirk Bennis <dbennis@blwn0009.bausch.com>
> To: MIDRANGE-L@midrange.com
> Subject: RPG random generator
> Date: Friday, April 18, 1997 11:54 AM
> 
>      
>      Hi all, 
>      
>      I'm looking for a way to make a random selection out of a file with 
>      alphanumeric location codes.
>      What's the best way of doing this kind of exercises? 
>      
>      Thanks for helping me.
>      
>      Dick Bennis - Holland 
> 
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