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2. (and possibly NE instead of <>),

Uh, I don't think I've ever encountered a C compiler for which "<>" had any meaning whatsoever. In C, the "not equal" operator is "!=" rather than "<>" (and that is also true of such C-derived languages as Java).

And what is the point of porting an RPG program into C, unless it's simply a training exercise?

--
JHHL

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